Mobile UI Design for video game GO!Trials
The main objective of this project was to design the first round of visuals for the games UI while maintaining a fun game-like appeal with large and obvious controls for the user.
Main Title Screen
Reference / Art Direction from client
Gameplay Controls / HUD
** User has the option to "charge" up the riders jump power..
User controls with no text indication.
Level End Screen
Awards / Accomplishments