Mobile UI Design for video game GO!Trials
The main objective of this project was to design the first round of visuals for the games UI while maintaining a fun game-like appeal with large and obvious controls for the user.
Main Title Screen
Reference / Art Direction from client
Gameplay Controls / HUD 
heavy visuals
minimal
user has the option to "power" up jump
** User has the option to "charge" up the riders jump power..
User controls with no text indication.
Level End Screen
Track Selection
Awards / Accomplishments

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